OZx is proud to announce OZX 2.2, a further update to our Australian scenery project. Let AussieX take you further into your journey of discovery of our ancient land.
From the lush greens of eastern Australia with tiny aerodromes like Berendorff Road and Nobbies; through the fiery red outback with airfields that service the many remote communities such as Harts Range, Hermannsburg and Ampilatwatja. Adventure into strips that are seldom used except by the likes of the Australian Royal Flying Doctor Services' iconic Kingairs and PC12s - remote strips like Tilmouth Well.
Then continue your sojourn over the gold of the great western wheatbelts with wheat silos now dotting the landscape from Esperance to Perth. Fly into the beautiful south western pastoral country around Margaret River where you can enjoy some of the great wines and cheeses produced in this amazing area. Then let your wings soar over the azure blue of the Indian Ocean and the great North West Shelf searching for Legendre, Griffin Venture or some of the other huge oil rigs that harvest this black gold from beneath the ocean floor.
You will find the Australian landscape coming to life beneath you with mines like Broken Hill and Moura, huge salt plants and not forgetting the agricultural industries contribution with mighty wheat storage depots and terminals. You will find Kingfisher, Snapper, Cobia and many more lonely oil rigs toughing it out in Bass Straight; where the frigid winds of the antarctic scream their torturous way northward, searching for victims to flay with their icy, storm wracked tentacles as they blast the wind farms on the western coast of Tasmania with a freezing fury. Turn north again and you can fly at a more leisurely pace as you search for the numerous farm strips around the Blue Mountains to the west of Sydney.
So join us with this update to one of the great FSX freeware projects. Travel again through this vast land and experience the beauty and remote majesty of our harsh continent of extremes. Come and join us as we celebrate a land downunder.
OZx has developed a Photoreal scenery for FSX SP2 created at a resolution of 2m/pixel (some interesting areas has been made at 1m/pixel, like Trona), with autogen and enhanced nightlights. Summer Season Only. There are some very nice lakes with animated water. You will see that this area presents so many interesting things to see, it’s not only the desert... there are fantastic farms and rural environments, very cute cities, industrial areas and the scenery changes a lot during the day.... you will see fantastic colour nuances depending on the time you fly. It’s also beautiful in the night, we experimented with a new method to realize the nightlights, very realistic, that we will apply also to the future sceneries. The HolgerMESH is included in the zipfile you download but has it's own installer so you can use it if you desire but you do not have to if you do not desire to do so.
on Wednesday 15 April 2009 - 00:36:56 | by Adrian Lehmann
Elemental Software Solutions is pleased to announce the release of it's flagship product, FS Elemental - Natural Pack, for Microsoft's FS2004.
FS Elemental is an extraordinary and complete environment enhancement dedicated to Flight Simulator 2004. With simply one click, you can now revive your current Microsoft Flight Simulator environment. All textures were developed to work synergistically WITH each other, with the implementation of newer technology and techniques. Sky colors change with the seasons accordingly and cloud formations are beautifully rendered with stunning lifelike realism. The sun actually appears brighter the more it's focused upon. At dawn and dusk, land masses and cloudscapes are blanketed by beautiful matching colors and the bottom of cloud formations appear darker as the sky darkens, and lightens accordingly in brighter atmospheric conditions.
In addition to FSE Natural Pack, ESS, Inc. will release three additional packages: Intense Pack, Vintage Pack and Weather Environment nHancer.
Elemental Software Solutions is comprised of flight sim enthusiasts & developers, all who have been making software and flight simulator add-ons for a combined 18 years.
Hi there- Just thought I'd let you know that my Whakatane Airport has been released Whakatane Airport (ICAO: NZWK) is a small airport serving the town of Whakatane in the Bay of Plenty, New Zealand. It consists of a Asphalt runway flanked with a parallel grass strip and a helipad. While not a particularly busy aerodrome, there are daily movements by Air New Zealand/Eagle Airways Beech 1900Ds, general aviation movements including agricultural aircraft, training flights from the flight school and scenic flights to White Island off the coast of the Bay of Plenty. Of particular interest is the main terminal, designed by Roger Walker in the modernist style. It has survived in its original form since its construction in the 1970’s and gives a cheerful welcome to visitors disembarking to discover the many natural and cultural attractions in the region. This particular airport is of interest to me as I began my real world flying training there originally with Scott Air and later with Air Discovery (www.airdiscovery.co.nz) As well as flight training, they also fly scenic tours of White Island and Mount Tarawera. This Scenery Features: Fully custom made buildings including night lighting and window reflections, High resolution 10cm imagery for the airport including night map, extensive trees and grass and fencing.
It can be downloaded from Avsim.com: http://library. avsim.net/download.php?DLID=132078 [Submitted by timmo]
The sister airport to Orbx's YWVA Warnervale, YPEC Aeropelican is made by the same team of Andreas Hegi and John Venema and perfectly times the re-opening of YPEC in June 2009. This is a large photoreal scenery area, covering well over 100 km in high resolution licensed 60cm, 30cm and 15cm imagery with the precision modelling you've come to expect from Andreas and includes a major power station, the now disused YCOB airfield, a major stretch of beautiful coastline, Milano's marina and restaurant and many more 'little' details which Andreas and Orbx are famous for. You will love YPEC!
Here is what you get with the scenery:
- Accurate YPEC airport modeled including 3D interiors inside the hangars - Over 100 square kilometers of photoreal textures sourced from 15cm and 60cm license source imagery and hand-finished to colour match FTX - Revised roads and traffic matched perfectly to the photoreal - Thousands of hand-placed houses and buildings to match the photoreal - Over 100,000 hand-placed trees and vegetation - Milanos Restuarant and Nora Head Lighthouse modeled - Many custom buildings modeled and placed in the surrounding towns - A complete inclusion of the Eraring Power Station across the lake - Custom AI traffic with GA aircraft doing TNG's and circuits between YWVA Warnervale and YPEC - Some of the most beautiful shallow-water textures ever seen in FSX, and perfect for floatplane enjoyment - Full seasonal support in all photoreal areas with immersive custom night lighting - Increased AI boating traffic - YCOB (disused) airfield near Eraring Power Station
YPEC Aeropelican is now available from http:// fullterrain.com/buynow.html
Comments are turned off for this item
Orbx Releases YMML SP1!
on Thursday 26 February 2009 - 04:25:46 | by JayKae
Orbx has just released the SP1 for YMML! YMML SP1 is almost a completely new scenery built from the ground up apart from the original modeling and photoreal ground textures. Here’s a brief list of what you will find enhanced in this new version:
• Introduction of fully SDK compliant FSX Ground polygons, including custom environmental effects supporting rain effects and high resolution detail maps
• Precision approach runway centre lights to closely replicate the actual lighting systems. All taxiway lights have been hand placed for more refined alignment
• Update of airport layout to include the new taxiway V, and the dual taxiway system between concourse E and F
• Addition of the new terminal structure in the International Terminal and the currently under construction new T2 Extension which extends out towards the main runway
• Much improved APX (AFCAD) with finer parking spot alignment and full support of crosswind runways allowing for simultaneous operations on runways 09/27 and 16/34
• Addition of remainder of the landside office precinct buildings
• Full perimeter fencing and new grass edging along taxiways and runways
• Reworked maintenance area with additional buildings and improved night lighting
• Enhanced and more efficient 15cm and 1m Photoreal which speeds up loading times and withstands blurries much more robustly, not to mention being over 300MB smaller.
• Improved texture and LOD usage across the scenery aiming to improve performance and texture loading time
• Scenery density layers have been updated to spread the scenery load to help lower end users to tune the scenery to there system
• Autogen trees are more prevalent to improve performance over hand placed tree objects
• Addition of more MAGS signs to guide you to your runway or gate
• Nose In Guidance lights (NIGS) included at all gates for which the system is deployed
To get your version updated log back into your account at FSS
Comments are turned off for this item
OrbX Release YMAV - Avalon !
on Thursday 19 February 2009 - 13:45:26 | by JayKae
Orbx is pleased to announce the immediate availability of its latest FTX airport for Flight Simulator X, YMAV Avalon airport. This airport is the home of the world famous Avalon International Airshow and also a secondary base for Qantas training and maintenance, and a domestic passenger hub for budget carrier JetStar. It is Melbourne's second major passenger transit airport and serves as the regional airport for the nearby city of Geelong. Developers John Ross and John Venema have faithfully recreated the entire airport and surrounds using 60cm/pixel source imagery and hand-crafted gmax modeling combined with accurate custom objects and autogen placement. Seamlessly blended into Orbx's FTX AU BLUE, the scenery includes full seasonal support, night lighting effects and textures, moving traffic and extended photoreal areas covering over 30 square kilometres. More information at FTX.
Comments are turned off for this item
OZx Releases 2.1 Upgrade !!
on Saturday 14 February 2009 - 04:08:00 | by JayKae
OZx in addition to the already huge amount of airfields that are in OZx 2.0 we now have released OZx 2.1 upgrade, which adds about 20 airfields. Various minesites and VFR scenery.The Airfield Directions Document includes directions for all the Minesites and all of Anthony31 (Anthony Lynch) fields and ORBX/ FTX fields. There's a beautiful, well-organised GE kml and heaps of new objects by the OZx 3D designers. Also available at OZx now is what we call HD ( High Definition ) paints, this one in particular is for the Bell 206 Default and is worth checking out.
Aerosoft has released Manhattan X. Three million polygons, close to hundred and fifty thousand objects and four heliports later and Manhattan X is ready for download. The complete island, plus three smaller islands, have been modeled in great detail and in full FSX standard. So with all the exiting graphical options, but also with sound effects (the typical Manhattan sound of traffic and sirens). The scenery comes with a mission that lets you fly one of the tourist helicopters over all the major sites. The download version is available now, the boxed version soon. For more information please visit the Aerosoft homepage.
Carenado announces the C172N Skyhawk II. ONLY FOR FS2004. C172N Skyhawk II. Four different paints with maximum details and realistic textures - Includes: Interactive virtual cockpit - Full moving parts: Ailerons, elevators, rudders, flaps, rolling wheels – Animated sections such as: doors, pilot's window, sun visor and vibrating antenna - FS2004 lights: Navigation lights, beacons, landing lights - Full dynamic effects (shines over the body and panel, nightlights) – Dynamic shine and reflections - Transparent windows - 3D modeled pilot and cockpit area - Real Propeller - Many details as: pitot pressure chamber, antennas, chocks, pitot tube cover – Realistic textures and original paint design - Custom panel and gauges - Realistic light effects on gauges - Nightlight effects on panel – Yoke – Full checklist and reference text about the Flight Dynamics - Realistic performance based on documents and experimented pilot observations...and our own experience on real flight and MFS - Similar behavior compared to the real airplane - Real weight and balanceFor more information please visit the Carenadohomepage.